Categories: Game Design, Black Lace Bullet, Modular Frame Tactics, Neon Noir

Upcoming Event - Otakon 2010

Those of you heading to Otakon this year can check out artist alley to find me there along with shounen artist/game designer Jesse "Shiroboi" Davis and Skullgirls creator Alex "o_8" Ahad. We're going to have a must-see booth where you can not only p… more »
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Black Lace Bullet - Costume Design

As I proceed to slowly make progress on Black Lace Bullet, the game design itself slowly matures, though in an odd direction. As I examined the core mechanics of the game and distilled it down from my initial concepts, I had to make some fairly drastic a… more »
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Modular Frame Tactics - Weapon Showcase - The Bow

Another in the many anachornistic weapons used in MFT. The bow is based on a modern compound bow that utilizes a pulley system and parallel limbs to maximize effective firing power and ease of use. In the process of concepting weapons for MFT the su… more »
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Modular Frame Tactics - Weapon Showcase - The Fan

Elegant and deadly, the concept for this weapon is inspired by the oriental combat fans of generations past. It serves the dual role of not only being a capable melee weapon, but it also doubles as a shield that protects the user from ranged projectile a… more »
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Modular Frame Tactics - Weapon Showcase - The Pistol

I've introduced a fair portion of the melee weapons in Modular Frame Tactics, so i think it's about time I started introducing some of the ranged weapons as well. The semi-automatic pistol is one of the most iconic firearms in the world thanks to it… more »
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